Since few people did, Crackers went mostly unnoticed for a long time. Since Genesis emulation was still in its infancy when the ROM first made its way online, the only way you could play it was if you owned one of those unauthorized add-ons for your Genesis that let you play games off of floppy disks. Dating all the way back to as early asSonic Crackers is a proof of concept for gameplay mechanics that, alongside several visual and audio elements, eventually found themselves worked into the Sega 32X game Knuckles Chaotix.Īlas, Sonic Crackers is barely a game. This prototype was circulating online back before there were fully-functional Sega Genesis emulators to play it on. But several of the early builds that have been found are far more interesting: featuring cut stages, discarded gameplay elements, placeholder graphics, and wildly different soundtracks. Many of them are simply incremental builds of the same game, each one featuring a little tweak to a stage design, maybe a handful of edits to the sprites. One wonders if Sega in the s was just an exceptionally leaky company, because there are quite a few classic Sonic prototypes floating about. Many Sonic games for the Genesis console family have prototypes that ended up becoming publicly available, all of which give us candid looks at the games in the middle of their development. You get to experience for yourself how a game evolved over the course of its development, giving you a deeper understanding of how the finished product became what it is. Activating the developer menu also activates some other features, presumably used for debugging.Few things make me happier than hearing that a generous soul, upon discovering a prototype or unreleased game, has decided to take it upon themselves to get that game off of its ROM cartridge and make it available to the world. As the player object is only set to load Knuckles, and not Sonic or Tails, no characters are loaded in. Place a signpost then, if you're lucky, you will be taken to Knuckles' Act 1 and the mode will be activated. The top 8 digits are the X and Y coordinates of the camera, while the bottom 8 digits are the X and Y coordinates of the player. A set of debug coordinates also appear at the top-right corner of the screen when debug placement mode is active.
However, the Debug Mode which can be unlocked by collecting at least 16 medals from the Blue Sphere bonus stages must be enabled for this code to work. Designed as if it were a Sega Saturn followup to the Genesis-era titles, Sonic Mania features a mix of brand-new stages and remixed classics, with a hearty dose of references to other Sonic games, other Sonic media there's a nod to the OVA in here! After almost 23 years, classic Sonic gameplay returns in all its 2D pixel-perfect glory. This game has hidden development-related text. Know of any fonts from Sonic games that we don't have listed here? please send them in and we'll add them and credit you.This game has unused animations. NiseSonicShuffle - The Font used in Sonic Shuffle
Sega Saturn (Japanese) - The Japanese version of the font used in the Sega Saturn logo Sega Saturn - The font used in the Sega Saturn logo NiseSegaNet - The font used on the shortlived SegaNet internet service Sega Genesis - The Font used in the Sega Genesis Logo Sega Game Gear - The Font used in the Sega Game Gear Logo Gaslight Regular Font - Used in the Sonic the Hedgehog 2 CutscenesĪndes Font - Used in the Sonic the Hedgehog 3 Cutscenes If you know of any Sonic related fonts that we don't have please send them in and we'll get them added! :)
All of the fonts here are zipped and can be extracted with WinZip or Winrar which are both free programs.
Here you will find fonts used in the Sonic the Hedgehog games, logos, manuals etc including of course the main Sonic the Hedgehog logo font, Sega Font and more specific fonts such as ones used for the text in certain games. Welcome to the Sonic Scene fonts section.